Having been loosely told on Monday that my animation was without weight I thought I would use this shot to play with the graph editor a little more in depth... I added a little tweak to Barnabas's arm to add a little urgency. I also tried to spread out the motion a little more and offset areas of it. I will do this more in future animations, we are just out of time for me to figure it all out for hand in and revise every shot.
For these two test renders I wanted to see how the mouth looked on Barnabas when in the shot. I also wanted to make sure that both characters were lit correctly with the correct texture settings. It was also nice to see a small element of what Sammy will be giving us in the next shot. There is a little clipping with the hat but it needs to be there to crossfade successfully.
Over & Out,
xXStItChXx
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